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class
JointData
package
h3d.scene
import
h3d.scene.Skin
extended by
DynamicJointData
@:directlyUsed
@:access(h3d.scene.Skin)
Constructor
new
()
Variables
additivePose
:
Matrix
currentAbsPose
:
Matrix
currentRelPose
:
Matrix
Methods
sync
(
skin:
Skin
,
j:
Joint
):
Void