new(name:String)
alphas:Vector<Float>
frames:Vector<LinearFrame>
@:value(true)hasPosition:Bool = true
hasRotation:Bool
hasScale:Bool
matrix:Matrix
propCurrentValue:Float
propName:String
propValues:Vector<Float>
uvs:Vector<Float>
objectName:String
targetJoint:Int
targetObject:Object
targetSkin:Skin