visibleBytes:Float
visible:Int
status:String
residentBytes:Float
readsQueued:Int
readsInFlight:Int
maxVisibleSize:Int
hiddenBytes:Float
hidden:Int
heapsTextureBytes:Float
heapsBufferBytes:Float
gpuUsed:Float
gpuBudget:Float
fullBytes:Float
freeableWaiting:Int
freeableBytes:Float
freeable:Int
excessBytes:Float
count:Int
completedWaiting:Int