The raw data of the layer. You can read it or modify it then set needRedraw=true to update it on screen.
CdbLevel extends Layers: this index will tell in which object layer this LevelLayer content is added to.
The name of the layer, as it was created in CDB
needRedraw:Bool = true
If the layer needs to be redrawn, it's set to true.
Allows to add objects on the same layerIndex that can behind or in front of the
Returns the data for the given CDB per-tile property based on the data of the current layer. For instance if you have a "collide" per-tile property set for several of your objects or tiles, then calling buildIntProperty("collide") will return you with the collide data for the given layer. In case of objects, if several objects overlaps, the greatest property value overwrites the lowest.
Entirely removes this layer from the level.