h2d

..
col
filter
Align

Anim

h2d.Anim is used to display an animated sequence of bitmap tiles on the screen.

BasicElement

BatchElement

Bitmap

h2d.Bitmap is used to display a single bitmap Tile on the screen.

BlendMode

CdbLevel

CdbLevel will decode and display a level created with the CastleDB level editor. See http://castledb.org for more details.

ColorAdjust

Console

ConsoleArg

ConsoleArgDesc

DepthMap

Drawable

h2d.Drawable is the base class for all 2D objects that will draw something on screen. Unlike Object base class, all properties of Drawable only apply to the current object and are not inherited by its children.

Dropdown

Flow

FlowAlign

FlowProperties

Font

FontChar

Graphics

HtmlText

Interactive

Kerning

KeyFrames

Adobe After effect player, see https://github.com/heapsio/keyframes/

KeyframesLayer

LayerSpec

Layers

LevelGroup

LevelLayer

LevelLayerData

LevelObject

LevelObjectInstance

LevelSpec

LevelTileset

Mask

Object

h2d.Object is the base 2D class that all scene tree elements inherit from. It can be used to create a virtual container that does not display anything but can contain other objects so the various transforms are inherited to its children.

ObjectFollower

Allows a 2D object position to follow a 3D object using the current camera.

PartEmitMode

PartSortMode

ParticleGroup

Particles

RenderContext

ScaleGrid

Scene

h2d.Scene is the root class for a 2D scene. All root objects are added to it before being drawn on screen.

Slider

Sprite

SpriteBatch

Text

TextInput

Tile

TileGroup

TileSpec

Video

ZGroup