new(stride:Int, size:Int, ?flags:Array<BufferFlag>)
read onlyflags:EnumFlags<BufferFlag>
read onlysize:Int
read onlystride:Int
alloc(vertices:Int, align:Int):Buffer
dispose():Void
getFreeVertices():Int
inlineisDisposed():Bool
@:value({ dataPos : 0 })readVertexBytes(start:Int, vertices:Int, data:Bytes, dataPos:Int = 0):Void
@:value({ bufPos : 0 })uploadVertexBuffer(start:Int, vertices:Int, buf:FloatBuffer, bufPos:Int = 0):Void
@:value({ dataPos : 0 })uploadVertexBytes(start:Int, vertices:Int, data:Bytes, dataPos:Int = 0):Void