Static variables

@:value(0)staticGUID:Int = 0

Static methods

staticofFloats(v:FloatBuffer, stride:Int, ?flags:Array<BufferFlag>):Buffer

staticofSubFloats(v:FloatBuffer, stride:Int, vertices:Int, ?flags:Array<BufferFlag>):Buffer

Constructor

new(vertices:Int, stride:Int, ?flags:Array<BufferFlag>)

Variables

read onlyflags:EnumFlags<BufferFlag>

id:Int

read onlynext:Buffer

read onlyposition:Int

read onlyvertices:Int

Methods

dispose():Void

inlineisDisposed():Bool

@:value({ startVertice : 0 })readBytes(bytes:Bytes, bytesPosition:Int, vertices:Int, startVertice:Int = 0):Void

totalVertices():Int

Returns the total number of vertices including the potential next buffers if it is split.

uploadBytes(data:Bytes, dataPos:Int, vertices:Int):Void

@:value({ startVertice : 0 })uploadVector(buf:FloatBuffer, bufPos:Int, vertices:Int, startVertice:Int = 0):Void