Static methods

@:value({ scale : 1.0, threshold : 1.0 })staticequiToCube(source:Texture, threshold:Float = 1.0, scale:Float = 1.0):Texture

Constructor

@:value({ sampleBits : 12, specSize : 512, diffSize : 64 })new(src:Texture, diffSize:Int = 64, specSize:Int = 512, sampleBits:Int = 12)

Variables

read onlyenv:Texture

@:value(10.0)hdrMax:Float = 10.0

@:value(1)ignoredSpecLevels:Int = 1

read onlylut:Texture

@:value(1.)power:Float = 1.

@:value(0.)rot:Float = 0.

Methods

compute():Void

dispose():Void