Constructor

@:value({ lengthScale : 1., width : 1.5 })new(width:Float = 1.5, lengthScale:Float = 1.)

Variables

width:Float

Methods

Inherited Variables

Defined by Shader

@:value(0)read onlypriority:Int = 0

Inherited Methods

Defined by Shader

setPriority(v:Int):Void

Shader priority should only be changed before the shader is added to a material.

toString():String