@:directlyUsed@:src({
var pixelColor:Vec4;
@const var useEmissiveHDR:Bool;
var emissive:Float;
function fragment() {
pixelColor.rgb *= pixelColor.rgb;
if (useEmissiveHDR) pixelColor.rgb *= 1 + emissive;
};
})@:build(hxsl.Macros.buildShader())@:autoBuild(hxsl.Macros.buildShader())