@:directlyUsed@:src({
@const var Batch_HasOffset:Bool;
@const var Batch_UseStorage:Bool;
@const(4096) var Batch_Count:Int;
@param var Batch_Buffer:Buffer<Vec4,Batch_Count>;
@param var Batch_StorageBuffer:RWBuffer<Vec4>;
})@:build(hxsl.Macros.buildShader())@:autoBuild(hxsl.Macros.buildShader())