Constructor

Methods

setParamFloatValue(p:TVar, value:Float):Void

setParamValue(p:TVar, value:Dynamic):Void

Inherited Variables

Defined by Shader

@:value(0)read onlypriority:Int = 0

Inherited Methods

Defined by Shader

setPriority(v:Int):Void

Shader priority should only be changed before the shader is added to a material.