Constructor

new()

Variables

@:value(0.0)centerX:Float = 0.0

@:value(0.0)centerY:Float = 0.0

@:value(0.0)centerZ:Float = 0.0

@:value(0.5)hx:Float = 0.5

@:value(0.5)hy:Float = 0.5

@:value(0.5)hz:Float = 0.5

@:value(1.0)xx:Float = 1.0

@:value(0.0)xy:Float = 0.0

@:value(0.0)xz:Float = 0.0

@:value(0.0)yx:Float = 0.0

@:value(1.0)yy:Float = 1.0

@:value(0.0)yz:Float = 0.0

@:value(0.0)zx:Float = 0.0

@:value(0.0)zy:Float = 0.0

@:value(1.0)zz:Float = 1.0

Methods

inlinegetVertice(i:Int):Vector

getVertices(?out:Array<Vector>):Array<Vector>

setEulerAngles(x:Float, y:Float, z:Float):Void

Inherited Variables

Inherited Methods