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class Frustum

package h3d.col

@:directlyUsed

Constructor

new(?mvp:Matrix)

Variables

@:value(true)checkNearFar:Bool = true

pbottom:Plane

pfar:Plane

pleft:Plane

pnear:Plane

pright:Plane

ptop:Plane

Methods

clone():Frustum

hasBounds(b:Bounds):Bool

hasOrientedBounds(b:OrientedBounds):Bool

hasPoint(p:Point):Bool

hasSphere(s:Sphere):Bool

loadMatrix(mvp:Matrix):Void

transform(m:Matrix):Void

transform3x3(m:Matrix):Void

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