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class Mesh
package h3d.scene
extends Object
extended by Particles, Decal, Graphics, MultiMaterial, Trail
h3d.scene.Mesh is the base class for all 3D objects displayed on screen. Unlike Object base class, all properties of Mesh only apply to the current object and are not inherited by its children.
Static methods
Constructor
Variables
read onlyblendshapeInstance:BlendshapeInstance
Instance of the blendshape of the mesh: the list of weights for the different shapes
forcedLod:Int = -1
Allow user to force a specific lod index. If set to -1, forced lod will be ignored.
